Titanfall Release Date Announced: March 11, 2014

The official Titanfall announcement is below. The $249 collector’s edition seems like a ridiculous amount, but for folks who are into badass statues, I guess it’s a bargain?


We are happy to announce that Titanfall will be landing on store shelves for Xbox One, Xbox 360, and PC beginning March 11, 2014 in North America and beginning March 13, 2014 in Europe.

Electronic Arts announced today that Titanfall™, the debut game from acclaimed independent videogame developer Respawn Entertainment, will be landing on store shelves beginning March 11, 2014. Already the winner of more than 80 coveted awards from critics around the world, Titanfall is winning over fans with its thrilling, dynamic first-person action gameplay featuring elite assault pilots and agile, heavily-armored, 24-foot titans. Crafted by one of the co-creators of Call of Duty and other key designers behind the Call of Duty franchise, Titanfall delivers a brand-new online experience that combines fluid, fast-paced multiplayer action with heroic, set-piece moments found in traditional campaign modes.

“Since we revealed the game in June we’ve been absolutely blown away by the reaction to Titanfall,” said Vince Zampella, a Co-Creator of Call of Duty and Co-Founder of Respawn Entertainment. “The feedback we’re getting from fans around the world is fueling our team as we head towards March and motivating us to deliver an experience that lives up to the hype.”

In addition to the standard edition of the game, the Titanfall: Collector’s Edition (SRP $249.99), will include an exclusive collectible 18” hand-crafted titan statue with diorama and battery-powered LED lighting, a full-size art book featuring more than 190 pages of rare concept art, and an exclusive full-size schematic poster of the Atlas titan.

Set in the near future on a distant frontier torn apart by war, Titanfall drops players in the middle of a conflict between the Interstellar Manufacturing Corporation (IMC) and the Militia. The action is rapid and varied – featuring parkour-style wall running, massive double jumps and the ability to hijack titans. The freedom to shift back and forth between pilot and titan allows players to change tactics on the fly, attacking or escaping depending on the situation and extending the action vertically to new heights.

Titanfall will be available for the Xbox One all-in-one gaming and entertainment system from Microsoft, PC and Xbox 360 videogame and entertainment system on March 11, 2014 in North America, and beginning March 13, 2014 in Europe. Join the conversation on Twitter® at twitter.com/titanfallgame and #Titanfall, or on Facebook® at facebook.com/titanfallgame.

Joseph Staten Leaves Bungie

Joseph Staten, one of Bungie’s greats, has now left the company. This man was brought on as a product manager/ localization expert during Myth II: Soulbringer in 1998. He went on to be part of the script writing team team for Oni and helped influence much of the Halo universe that many of us grew to love. I’m a long time Bungie fan and he will be missed.

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300px-Joe_stat_01[1]

At Bungie, we consider ourselves lucky. Every day, we get to do what we love in an amazing place, alongside people we respect and admire. No one embodies that more than Joseph Staten. Few have contributed as much to our success. To that end, it is with no small degree of sadness that we say “Godspeed” to more than just a Grizzled Ancient, but an old, dear friend. And it is with no small degree of delight and intrigue that we imagine what worlds he might take us to next.

Here are a few words from the man himself.

Dear community friends,

After fifteen great years at Bungie, from the battlefields of Myth to the mysteries of Halo and beyond, I’m leaving to tackle new creative challenges. While this may come as a surprise, fear not. It’s been my pleasure building Destiny these past four years, and after the big reveal this Summer, our hugely talented team is on track for greatness. I’ll be cheering all of them, with all of you, when the game launches next year. Thank you for your support of me, and your continued support of Bungie. We couldn’t have done it without you.

Per Audacia Ad Astra!
Joseph Staten

It’s been an honor serving with you, Joseph. Thank you for everything.

The Seven Biggest Upcoming Console MMOs (IGN.com)

I get that MMOs want to extend their reach to add console gamers. For real MMOs (especially MMORPGs), that market segment is virtually untapped. However, I don’t see consoles replacing my mouse+keyboard experience. FFXIV:ARR is a good example of that, especially when looking at tanks. Almost all of the tanks that struggle with positioning that I’ve run with have been console gamers (or just new to the dungeon).

For MMOs like Defiance and those that offer first person views, the overall game would probably be similar between consoles and PCs, but communication will always be substantially behind on consoles and only a small percentage of gamers are using Ventrilo, RaidCall, or other VoIP software.
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As long as video game consoles have had internet connections, enterprising studios have been creating massively multiplayer games for them. Early notable efforts include Sega’s Phantasy Star Online in 2001 and Everquest Online Adventures in 2003.

Still, despite these groundbreaking games, there’s no denying that for most MMO experiences, PC gaming has always been where it’s at. Until now, at least.

Sony’s Playstation 4 and Microsoft’s Xbox One are more PC-like than ever, and now talented AAA console development teams are finally wrapping their heads around how to create persistent online worlds and long-term character growth. As a result, next-gen might be the era that console MMOs finally come into their own. Below are the hottest console MMOs, both launched and upcoming, that you should be sure to keep on your radar.

Note: It’s still up in the air whether some of these titles will truly feel like traditional MMO experiences when they launch. The lines are blurring. Massive battles with hundreds of concurrent players might not constitute an MMO if the world isn’t persistent. A persistent world might not be an MMO if you can only explore it with small, controlled groups. However you define an MMO, these games are all, at the least, MMO-like experiences worth your hype and attention.

Final Fantasy XIV: A Realm Reborn

PC, PS3, PS4
After a notoriously poor launch, Square-Enix doubled down on FF XIV, relaunching the game a full three years later, to critical and commercial success. It’s arguably one of the biggest turnaround stories in video game history.

Somewhat lost in all the headlines was the “small” detail that the relaunched game released not just for Windows, but on Playstation 3 as well, with a Playstion 4 version coming in 2014. The console version is fully playable with just a controller thanks to a completely revamped UI, or players can just plug a keyboard and mouse. FF XIV is the highest-profile MMORPG currently available on consoles and is an easy recommendation for console gamers.

DC Universe Online

PC, PS3, PS4
DCUO launched on PC and PS3 in 2011 to so-so reviews and managed to amass only a modest player base. But Sony Online Entertainment stuck it out, continuing to gradually improve and expand on the superhero MMO. The game gained notable momentum after switching to a freemium business model 10 months after launch.

The game makes excellent use of the DC universe via top-notch voice acting, an active, ever-expanding story, and hundreds of famous and not-so-famous characters and locations from the DC Universe. DCUO is tuned to get players to the level cap and into endgame content as fast as possible, making it a great MMO for superhero nerds to download and try out.

Planetside 2

PC, PS4
Sony Online Entertainment’s massive PC FPS hit Planetside 2 is due out on the PS4 later this year. Many were skeptical about Planetside 2’s massive scale and free-to-play model, but after trying it out for themselves, most came away believers. The payment model never gets in the way, and vehicular and on-foot warfare is always raging, with thousands of players all vying for territory control at once. Thanks to a solid class system and a steady stream of unlockables, Planetside 2 should have something for everyone when it hits PS4.

Destiny

PS3, PS4, Xbox 360, Xbox One
For how much we know about Halo developer Bungie’s ridiculously ambitious “persistent world shooter” Destiny, there’s an awful lot we still don’t know. Bungie itself has refrained from actually calling the game an MMO, for starters. Instead, the game provides players with a feeling of constant connection via seamless matchmaking that all happens in the background, with other players entering and exiting your game world on-the-fly.

Destiny’s emphasis on dynamic world events and “loot drops” also contributes to its MMO feel. Players will be able to socket and customize their weapons with powerful items dropped from foes. Dynamic events will help keep the world of Destiny fresh and keep players on their toes. We’ll have to wait until 2014 to find out just how MMO-likeDestiny truly ends up feeling.

The Division

PS4, Xbox One, PC
When a man-made pandemic collapses civilization, ruthless gangs vie for power in the ruins of New York. Sounds like a good setting for an MMORPG to us! Like Destiny, at this point we still aren’t sure how genuinely MMO-like Ubisoft’s dystopian FPS/RPG hybrid The Division truly is. But what has been revealed looks extremely promising.

Players are plunked into The Division’s unforgiving game world with three days’ worth of food and supplies. From there it’s up for you to explore and scavenge what you need, leveling up your character RPG-style along the way. Although solo play is an option, The Division includes extensive options for player-run clans and groups as well as drop-in/drop-out multiplayer, encouraging and rewarding players who team up and work together to tame its persistent, dynamic online world.

The Crew

PC, PS4, Xbox One
Like Destiny and The Division, just how MMO-like Ubisoft’s persistent world racing gameThe Crew truly is still isn’t known. But what we’ve seen so far is extremely promising. The arcade-style racing action takes place across the entire United States. A condensed version of it, sure… but still. Racing from Seattle to Miami in a seamless online/offline game world filled with hundreds of racing challenges? Yes, please!

The game will seamlessly and constantly fill your game world with hundreds of other real world players, giving the game its “MMO” label. You can party up to compete in races or cooperative events like taking down a single superpowered opponent. Yes, almost like a raid.

Elder Scrolls Online

PC, Mac, PS4, Xbox One
Elder Scrolls Online, in development for six years, is finally nearing its 2014 release window. Set 1000 years before the events of The Elder Scrolls V: Skyrim, the game’s major claim to fame is that it takes place across the entire continent of Tamriel. Not just a single country or region like all the other modern single player Elder Scrolls games.

Early impressions were mixed, wih many describing the game as a World of Warcraft clone set in the Elder Scrolls universe. While that’s still a plenty exciting concept on its own, many gamers wanted more. Thankfully, Zenimax Online listened. The game now has a first-person mode, a new Skyrim-like UI, further refined storytelling and plenty more tweaks that truly allow the game to feel like Skyrim with (thousands) of friends.

Plenty more!

The seven games above aren’t the only ones to keep in mind, but they’re probably the highest profile console MMOs in the works. Other upcoming console MMOs include:

War Thunder: A freemium flight sim MMO that’s been making waves on Steam. Due out for PS3 and PS4 in November. Watch the gameplay.

Warhammer 40K: Eternal Crusade: Not due out until 2015, this MMO based on the classic sci-fi license is slated for release on PC and both Xbox One and PS4. Read the news.

World of Tanks: Wargaming.net’s notorious PVP-heavy tank combat game has been available on Xbox 360 since this summer. Read the news.

Phantasy Star Online 2: Sega’s PSO sequel is out now on PC and Vita… in Japan. A US release date hasn’t yet been announced. US Release News?

Dragon Quest X: Like PSO 2, Square Enix’s Dragon Quest MMO hit Wii and Wii U in Japan last year to critical acclaim. But a US release is still up in the air. Watch the epic trailer.

Raptr: Most Played Games August 2013

Call of Duty: Black Ops II was the #1 game played for August. However, Raptr’s focus on this month’s review is about DOTA2 and LoL. For me, I really only cared about RIFT and the fact that their F2P subscription model continues to impress. Oddly, they did not reveal top PC, Xbox 360, and PS3 titles as they’ve done the past few months.

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RAPTR’S MOST PLAYED GAMES: AUGUST 2013 — DOTA 2 TOPS LEAGUE OF LEGENDS

A new champion has taken the field. And we’re not talking about Call of Duty: Black Ops 2, which is once again in at the top slot overall.

No, the big news is that after a few brief shots at the crown, Valve’s DOTA 2 surpassed Riot Games’ smash-hit League of Legends in both total players and total playtime for the month of August based on gameplay data from Raptr’s 18 million members.

Italicize that last part in your mind if you need to — Raptr’s membership skews more North America-centric than the total gaming audience, so we aren’t saying categorically that more people spent more time playing DOTA 2 than LoL. But among Raptr members, they definitely did, although it was close. Also, this list includes PC and Xbox 360 games only — Sony and Nintendo don’t let players share gameplay data publicly.

LoL vs. DOTA 2 Analysis

League of Legends shot to the top of our playtime charts due in part to its wildly popular spectator modes, tournament livestreams, and world championships. DOTA 2 officially launched (after an extended beta) on July 9 and just concluded its own livestreamed championship event, The International, which ran August 7-11.

No doubt that had a strong effect on DOTA 2′s numbers. LoL’s Season 3 World Championships just finished up last week, giving Riot a big opportunity to recoup.

But Valve’s challenger has nipped at LoL’s heels for months now. DOTA 2 first passed LoL in total players on March 3 — coincidentally, right when LoL servers went down (possibly due to a denial-of-service attack). That gave DOTA 2 a free shot at taking the lead for a day. A few isolated days followed where DOTA 2 came within a few hundred players of LoL’s total…or leapfrogged it by six or seven thousand without warning.

Those events occasionally coincided with Riot releasing major patches — typically a source of downtime for online games. But even with servers up and running at capacity, Riot’s numbers have taken a substantial hit of late. Total LoL playtime hours have dropped 13% in the last 30 days. New members in that same timeframe are up a healthy 27%, but overall unique active members are down 6%.

That suggests older, established players are drifting away, and the new players coming in aren’t engaging as deeply.

LoLvsDOTA2_playtime_may-aug copy

By contrast, in the same 30-day window, DOTA 2 saw an 11% increase in unique active members while new signups were down 3%. It’s the exact opposite of LoL’s problem…players are engaging long term, but the influx of new blood is starting to dip.

Pushing into the first week of September, it looks so far like a fairly even split between days favoring League of Legends and those carried by DOTA 2. With the glow of The International pretty much faded and LoL’s incredibly popular World Championships happening last week, it’s likely LoL’s numbers will angle straight up again in the middle of the month. But the recent erosion of its player base should be a serious cause for concern if the trend continues after the World Championships. And DOTA 2′s numbers prove that if Riot Games opens the door, Valve’s increasingly popular MOBA will walk right on through.

Grand Theft Auto V Crushes It With $800M Sold First Day (VentureBeat.com)

Selling $800 million in the first 24 hours, GTA5 sets a massive new record for best selling game of all-time at launch. Kinda makes the huge budget of $260 million seem paltry by comparison!

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Grand Theft Auto V bags a record $800 million in first-day sales

Grand Theft Auto V’s main characters, Michael, Franklin, and Trevor.

Grand Theft Auto V sales added up to more than $800 million during its first 24 hours, making it the best-selling video game of all time for first-day sales.

Take-Two Interactive Software, parent of game developer Rockstar Games, said today that the title achieved first-day sell-through sales that beat those of any previous Grand Theft Auto game and any other title the company has sold.

Launched on Sept. 17 for the PlayStation 3 and Xbox 360, the title is an open-world game with a narrative that focuses on three urban criminals. It was developed over five years with a budget estimated at $260 million.

GTA V is launching soon in Japan and Brazil.

“All of us at Take-Two are thrilled with the initial response to Grand Theft Auto V. Once again, the team at Rockstar Games have outdone themselves, setting the entertainment industry’s new standard for creativity, innovation and excellence,” said Strauss Zelnick, chairman and CEO of Take-Two. “Beginning at midnight on Monday, consumers around the world gathered in anticipation to be among the first to experience the evolution of this remarkable series. In North America alone, more than 8,300 stores opened their doors at midnight to welcome fans whose loyalty and enthusiasm were rewarded with what the New York Times called ‘the most immersive spectacle in interactive entertainment.’ We are incredibly proud of Rockstar Games’ creative achievement and could not be more pleased with the success of this launch.”

The game is both a critical and a commercial success. It has a 98/100 rating on review aggregator Metacritic for the Xbox 360, based on reviews from 38 critics. Our own Giancarlo Valdes gave it a stingy 95 out of 100, making it our highest-rated game in a long while. It’s rated Mature by the Entertainment Software Ratings Board.

Diablo 3: Auction House Feature To End

Given the amazing new loot system expected to launch in Loot 2.0, the Auction House certainly would have less appeal. However, I wonder just how much cash has actually been made via the AH thus far? Regardless, six months in *ample* notification.

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Diablo® III Auction House Update

When we initially designed and implemented the auction houses, the driving goal was to provide a convenient and secure system for trades. But as we’ve mentioned on different occasions, it became increasingly clear that despite the benefits of the AH system and the fact that many players around the world use it, it ultimately undermines Diablo’s core game play: kill monsters to get cool loot. With that in mind, we want to let everyone know that we’ve decided to remove the gold and real-money auction house system from Diablo III.

We feel that this move along with the Loot 2.0 system being developed concurrently with Reaper of Souls™ will result in a much more rewarding game experience for our players.

We’re working out the details of how the auction house system will be shut down, but we wanted to share the news as soon as we made the decision in order to give everyone as much advance notice as possible. Please note that the shutdown will occur on March 18, 2014. We will keep everyone informed as we work through this process.

Josh Mosqueira and I wanted to provide everyone with a little more information behind this decision, so please have a look at the video, and stay tuned to this site for further updates in the months ahead.


Xbox One to Ship With Faster CPU (GeekWire.com)

Not exactly a shocker here, but Xbox’s CMO announced that the Xbox Ones in full production are going to ship with faster processors. Any publicity is good publicity, right? Feels a bit cheesy and gimmicky that they’re doing this. After all, every game for the Xbox One was developed using the original ~10% less powerful CPU.

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Xbox One now in full production with improved CPU performance

xboxSo far, so good for the Xbox One.

Xbox chief marketing officer Yusef Mehdi just spoke at the Citi Global Technology Conference and said Microsoft is now in full production for the Xbox One and producing in mass with plans still on for a November 2013 launch.

About one month after improving the GPU clock speed, Mehdi added that Microsoft just made another technical boost by upgrading the CPU performance to 1.75 GHZ from 1.6 GHZ.

Mehdi wouldn’t reveal a launch date — the PlayStation 4 comes out Nov. 15 — but did say that the system is “really going to shine.”

“This will be the biggest launch we’ve ever done by a wide margin in terms of units shipped at launch,” Mehdi said.

Mehdi also had some interesting insights on the Xbox One policy reversals, the $499 price point and how the Xbox business will change with Microsoft’s big re-organization. Stay tuned for more.

Diablo 3: Console Version Now Available For PS3 & Xbox 360

Today is September 3rd which means Diablo 3 is now officially available in console form for Xbox 360 and PS3 at the premium price of $59.99. Oddly, the Battle.net site actually takes you to GameStop by default, but you can choose Amazon, Walmart, Best Buy, and Target from the drop-down menu before hitting “BUY NOW”.

Diablo 3: Reaper of Souls Expansion Announced at Gamescom 2013 (GameSpot.com)

Well, this announcement surprised me. Diablo 3 was widely hailed as a massive failure for the franchise. I did not expect an expansion this quickly. But, heck, a new class, a new act, level cap increase to 70, and new loot mechanics sound great to me!

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New Diablo III expansion will include a new character class, a new act, and new loot mechanics.

Blizzard has officially announced the Diablo III expansion Reaper of Souls at Gamescom 2013.

Game director Josh Mosqueira introduced the new expansion during a Blizzard press conference at Gamescom 2013. Mosquiera said the game will feature a brand-new fifth act to pit players against new villain Malthael, a fallen angel. The expansion will take a darker tone than the original Diablo III campaign, Blizzard adds, and will be set in the gothic environment Westmarch.

Blizzard did not mention a release date for Reaper of Souls.

Reaper of Souls will introduce a new class, the Crusader, and increase the level cap to 70. All of the game’s classes will get new skills, passive abilities, and runes. The Crusader class is a descendent of the Paladin order and includes a version of the Fist of the Heavens skill seen in Diablo II.

Mosqueira said Diablo III’s end-game content would also be improved with a new feature, Loot Runs, and an upgrade to the Paragon system. Loot Runs will be entirely randomly generated dungeons designed to take between 15 and 20 minutes to complete, and the Paragon mechanic will now be account-wide, will have no cap, and will allow players to modify the base stats of their characters.

Blizzard says it wants to change the game’s philosophy towards loot, with the expansion now dropping less but better loot. Using the example of a playthrough in Act III, the Reaper of Souls expansions dropped 73 white items as opposed to 256 in the original game. The Act III playthrough also dropped six legendary items, as opposed to one in a Diablo III run.

Legendary items in Reaper of Souls will also now tailor themselves around character builds, adds Blizzard, such as a wizard weapon that has a chance to summon a hydra when killing an enemy. The mystic artisan will also return, allowing players to transmogrify items and tailor the look of characters. The mystic will also be able to enchant items.

The company had previously hinted at the expansion with a teaser website and the promise of a “special announcement” at the European trade show.

Diablo III launched on PC and Mac in May 2012. Blizzard will be bringing Diablo III to the Xbox 360 and PlayStation 3 in September, and to the PlayStation 4 in 2013.

Gamescom 2013: Live Streams and Product Announcements

Much like with other gamer and tech conferences around the world, Gamescom has tens of thousands of participants, all clamoring to play test their favorite upcoming games, see new tech, and be clued in on the latest product announcements from companies such as Microsoft, EA, and Sony.

Here are a few of of the livestream sites available to participate (in a long distance kinda way) in Cologne, Germany’s gamer fest, along with VG 24/7’s laundry list of what’s what and who’s who for Gamescom 2013.

Sony’s PS4 @ Gamescom

Engadget’s Coverage

IGN’s EA and Sony Coverage

EA’s Live Coverage

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It’s that time of year again, when the gaming press descends on Cologne to check out the biggest games the industry has to offer and ruin their colons with meat. Pat, Sam and I will be there all of next week to play the games, attend the showcases and speak with the developers.

To re-cap everything that we’ll be seeing at the show, I’ve compiled this handy guide to make sure you don’t miss a conference or title. (Note: we will be hosting Sony and EA’s streams in separate pages on the big day, so be sure to check back Tuesday!)

First up…

The conferences:

EA: Tuesday, August 20 – 3pm UK / 4pm Europe / 7am Pacific

We know that EA is bringing at least Titanfall, Battlefield 4, Need for Speed: The Rivals, FIFA 14 and Command & Conquer to gamescom following the publisher’s blog on the matter.

The publisher has made a bit of noise about The Sims 4, which it said will be revealed in full at gamescom, and our money is on an appearance during the EA conference itself.

We’re also expecting to hear more about Dragon Age: Inquisition at the show following its big reveal in this month’s issue of Game Informer, but we’ll find out at the show.

Sony: Tuesday, August 20 – 6pm UK / 7pm Europe / 10am Pacific

Sony has already confirmed that its gamescom event will focus on PS4, and we’re hoping to hear a solid release date for the console during the show. UPDATE: Looks like that will happen, yes.

There’s also the little matter of this rumoured PS4 and PS Vita bundle that may or may not make an appearance. Steph and I recently called round some retailers to ask if it was a real bundle and they had no clue what we were talking about, so it seems unlikely.

It seems likely that games like Killzone: Shadow Fall, inFamous: Second Son, Driveclub, The Order: 1886 will be there in some form although we can’t say for certain yet. We’re still waiting for that LittleBigPlanet 3 announcement too.

Who and what?

Microsoft: Xbox One will be the company’s big focus at gamescom and if rumours are to be believed Microsoft’s presence will yield at least one new game announcement. Gamers seem to think it’s either Crackdown 3 or Fable 4. Truth be told we have no idea yet.

Crackdown’s agility orb logo was spotted during Microsoft’s Xbox One reveal back in May and Phil Spencer has been harping on about it a lot lately. Could this be the elusive, mystery game?

Microsoft’s stance on self-publishing was also pegged for discussion during gamescom before details on the reversal were leaked ahead of time. Microsoft’s Marc Whitten confirmed that the company would issue more details on the policy in Cologne.

Were also hoping to hear more on the Xbox One release dates, which may or may not go down at some point during gamescom. With the console out before year’s end and a TGS announcement unlikely, this is the best place for Microsoft to drop a date on us.

Game-wise we’re hoping for Dead Rising 3, Kinect Sports: Rivals, Project Spark, Forza Motorsport 5, Ryse: Son of Rome, Killer Instinct and more, but we’ll have to wait for the gamescom’s doors to open to find out more.

Nintendo: The Japanese giant makes its return to gamescom this year with a suite of Wii U and 3DS titles on the public show floor. On Wii U Nintendo will bring, “Pikmin 3, The Wonderful 101, The Legend of Zelda: Wind Waker HD, Sonic Lost World, Wii Party U, Donkey Kong Country: Tropical Freeze, Super Mario 3D World, Wii Karaoke U, Mario Kart 8.

On 3DS Nintendo will be giving fans a chance to play Pokémon X and Pokémon Y, Professor Layton and the Azran Legacy and The Legend of Zelda: A Link Between Worlds. It’s a strong showing from the company which is something of a bounce-back after last year’s no-show.

Ubisoft: While the company isn’t holding its usual conference at gamescom this year, it is promising to bring a new next-gen IP to the show. Current rumours suggest it’s Child of Light by Ubisoft Montreal. There’s also these Fighter Within domain registrations to consider.

Seeing as the publisher isn’t holding its own pre-show event, you can expect this reveal to go down at Sony’s conference. We’re none the wiser on what it is, although we can also expect showings from Watch Dogs, Assassin’s Creed 4: Black Flag and The Crew.

Square Enix: Final Fantasy is a big focus for Square this year. The company recently spilled details of its Gamescom 2013 showing, which will give the public plenty of hands-on and demo sessions to look forward to.

We know that Thief, Murdered: Soul Suspect, Final Fantasy 14: A Realm Reborn, Final Fantasy X & X-2 HD Remaster, Lightning Returns: Final Fantasy 13, Kingdom Hearts HD 1.5 ReMIX and Deus Ex: The Fall will be there. There’s no word on Final Fantasy 15 however.

Activison: Blizzard has confirmed it will announce something to do with Diablo 3 at the show, which we’re going to guess will be news on the first expansion or something about the PS4 build.

We’re also expecting to hear more about Call of Duty: Ghosts multiplayer following its big August 14 reveal and of course we’re hoping to get another glimpse of Destiny on the show floor.

Konami: Sorry Metal Gear Solid 5 fans, only Castlevania: Lords of Shadow 2 and PES 2014 are playable at this year’s gamescom, but that’s still something to get excited for.

Bethesda: The company has confirmed that The Elder Scrolls Online will be playable at gamescom and we wouldn’t be overly-surprised if Wolfenstein: The New Order and The Evil Within were to rear their heads at some point too.

Deep Silver: The publisher will bring it’s newly-announced MOBA Dead Island: Epidemic to Cologne, and Wasteland 2 developer inXile has confirmed it will bring the game to the show floor.

Other games we’re hoping will be at the show, but haven’t been confirmed at the time of writing:

  • Batman: Arkham Origins
  • Eve Online
  • Dark Souls 2
  • Dust 514
  • Half-Life 3 (totes jokes yo)
  • Hawken
  • Hotline Miami 2
  • Payday 2
  • Mad Max
  • Space Hulk
  • Star Citizen
  • War of the Vikings
  • The Witcher 3: Wild Hunt
  • World of Tanks Xbox 360
  • WWE 14

No-shows:

  • Capcom
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