SWTOR: Bounty Contract Week, Mid-August

Looks like some fun new content starting mid-August.


Bounty Contract Week

Got Blasters? Get Credits!

Once per Galactic Standard Month, the Bounty Brokers Association (BBA) posts a list of contracts in the Cartel Bazaar section of the Fleet. Each contract outlines the parameters of a bounty that has been posted on one of many planets across the galaxy, including contact information for the client who posted the bounty and a list of underworld contacts in the sector who may be persuaded to assist you in the hunt. Targets include members of crime syndicates, violent gangs, and various other law-breaking entities. High-profile targets, designated “Kingpins,” may only be hunted through Kingpin Contracts, which are entrusted to professionals who have a proven track record with the BBA.

Bounty contracts will take you far and wide in the search for your target, but the BBA Mission Terminal allows you to select the specific planet on which you wish to hunt. Each day, you may sign up for one standard contract and one Kingpin Contract, and each may take you to a separate planet. Completion of a contract requires the death or capture of your target, but you will also be rated on your investigative technique and your aptitude for handling BBA underworld resources.

The Bounty Broker’s Association is an unaffiliated corporate conglomerate that exists to streamline and standardize the process of posting and fulfilling bounty contracts. Contracts are available to characters at level 15+, and although contracts on some planets have a minimum level requirement, each contract will scale its difficulty and rewards to your level.

Look for this event coming in the middle of August.

SWTOR: Titans of Industry Preview

For players who don’t reside on the PTS, Bioware is offering a virtual tour of some of the new content releasing soon in Update 2.3.




For centuries, Czerka Corporation has led the industry in weapons design, Droid manufacturing, biological research, and much more. Here at our facilities on the private moon, CZ-198, we consider ourselves the heart of the Czerka Corporation. With state of the art labs and dedicated, robust R&D teams, CZ-198 continues the Czerka tradition of excellence in innovation. We are extremely proud of our people, our products and our work:

  • – CZ-198 singlehandedly owns half of the industry’s patents.
  • – Our scientists consistently rank in the top 10% of their graduating class.
  • – We push the limits of engineering innovation, earning numerous product and research awards each year.

We aim to leverage our passion and expertise to deliver you advanced solutions for your most difficult challenges.

Thanks for visiting our corporate site and please check back for new information about our people and services in the coming weeks!

NOTE: Test subjects needed. Apply now.


This week, we present a rare tour of our exclusive facilities here on CZ-198. Built on an exotic moon wholly owned by the Czerka Corporation, specific details about CZ-198’s work and location are classified, but it’s no secret that this exciting workplace is at the cutting edge of science and technology!

Newly-renovated conference rooms, training centers, offices, and work labs, all stocked with complimentary cocktails and snacks, ensure that our dedicated staff are always comfortable and productive.

Take the virtual tour.


SWTOR: Titans of Industry (Update 2.3) Live on PTS

Currently on the PTS, you can play through Update 2.3’s two new flashpoints (Czerka Corporate Labs and Czerka Core Meltdown) and the level 55 mission area. The official PTS updated notes are here.


Game Update 2.3 is Now Live on PTS!

Game Update 2.3 is now live on our Public Test Server! For those of you that already have high level, copied characters on our Public Test Server, we encourage you to explore the CZ-198 moon and two new Czerka Flashpoints. Get on, check everything out, and give us your feedback by posting on the Public Test Server forum. Unfortunately, we won’t be able to offer the ability to copy characters for this test nor will there be any rewards offered for testing. We apologize for any inconvenience that this may cause.

Game Update 2.3 contains a host of new features including:

CZ-198 Mission Area

  • CZ-198, a new Level 55 daily mission area, is now available! CZ-198 is a small, private moon where Czerka Corporation’s most secret and dangerous data, research and technology is stored. The facility has recently entered an emergency security lockdown, and both the Empire and the Republic have descended on the moon in order to seize control. Complete missions to earn Galactic Reputation with the Ordnance Acquisition Corps (Empire) / Adjudicators (Republic) and purchase special rewards including powerful droid new companion armor!

Flashpoint: Czerka Corporate Labs

  • Infiltrate Czerka’s corporate headquarters on CZ-198 and take down Rasmus Blys, the Czerka scientist responsible for developing the company’s most dangerous weaponry.
  • All-new role-neutral Story Mode at Level 55. Group Finder will match the first four players of any role for fast queue times!
  • Hard Mode available at Level 55.

Flashpoint: Czerka Core Meltdown

  • Race against time to stop the imminent meltdown of the CZ-198 research facility and battle against the terrifying security system known as “The Vigilant!”
  • All-new role-neutral Story Mode at Level 55. Group Finder will match the first four players of any role for fast queue times!
  • Hard Mode available at Level 55.

Please note, at this time, we will not be providing Customer Support for this test server. Attempts to file in-game tickets will result in an error message and will not be processed. Please use the Public Test Server Forums for feedback and any issues you may experience. All gameplay policies are still in place; inappropriate or abusive players will not be tolerated on the test server and we ask that you please report this behavior to Customer Support here.

Be sure to click here to view the current Game Update 2.3 patch notes.

SWTOR: Patch Notes for 2.2.1 Update

The new patch is now live. Of the over 60 fixes, changes, and updates, the paid character server transfers are probably the most important. You can head over here for the official page.


2.2.1 Patch Notes


Cartel Market


      • Revan’s Armor has been modified to consistently match the NPC in-game appearance.

New Items

      • A new vehicle is available in the Cartel Market! The Aratech Rose is an adaptive speeder that requires level 10. A consumable granting Speeder Piloting I is included with purchase. Cost: 1,500 Cartel Coins
      • A new weapon is available in the Cartel Market! The Cathar Warstaff, designed by Cathar bladesmiths, requires Electrostaff weapon proficiency. Cost: 400 Cartel Coins
      • A new bundle is available in the Cartel Market! The Starter Bundle offers items to assist players who are just beginning to explore the universe. The bundle contains items for increased inventory space, increased XP gain, and quick travel. (Discounted by 60% for a limited time!) Cost: 250 Cartel Coins

New Discounts

Permanent Reductions
        • The Turncoat Armor Set is now permanently discounted. Cost: 600 Cartel Coins
        • The Huttsbane Garments are now permanently discounted. Cost: 600 Cartel Coins
Temporary Reductions
        • Appearance Options: Chiss Customization 1 is now discounted by 50%. Cost: 120 Cartel Coins
        • Appearance Options: Human Hair Styles 1 is now discounted by 20%. Cost: 192 Cartel Coins
        • The Experimental Pilot Suit is now discounted by 50%. Cost: 400 Cartel Coins
        • The Sand People Pillager Armor Set is now discounted by 50%. Cost: 720 Cartel Coins
        • The Turncoat Armor Set is now discounted by 75% (off of the new permanently reduced price). Cost: 150 Cartel Coins

Bug Fixes

    • The Life Day Tinsel Bomb will now preview with full animation for all Classes.
    • The Primordial Blaster is no longer Main Hand only and can now be equipped as an Offhand weapon.


  • Paid Character Transfers are now available! Players can visit their Account Page on swtor.com to transfer their characters to a new server. Cost: 1,800 Cartel Coins
  • Made client-side optimizations to improve performance in areas containing large numbers of animated players or NPCs.

Companion Characters


      • Dismounting a vehicle will summon Companion Characters as intended for players who are in a group.
      • Players will now properly receive Companion affection when entering a conversation while riding a vehicle.


Khem Val
      • Khem Is Watching: This mission will now provide proper affection gains.

Crew Skills

Crafting Skills

        • Crafted Underworld and Arkanian relics are no longer bind on pickup and are now bind on equip.
        • Droid parts over level 400 no longer state that they require Advanced Armormech and can now be Reverse Engineered.
        • Augments now conform to a uniform crafting material cost.

Mission Skills

Treasure Hunting
      • Lockboxes granted by level 401+ missions no longer have a player level requirement to be opened.

Flashpoints and Operations


Kaon Under Siege
        • Players are now appropriately granted the Organizations Codex entry for Modern Tion Hegemony during this Flashpoint.


Explosive Conflict
        • Defeating Warlord Kephess now grants the appropriate Persons of Note Codex entry.
Karagga’s Palace
        • Defeating Karagga the Unyielding now grants the appropriate Lore Codex entry.
        • Defeating Bonethrasher now grants the appropriate Lore Codex entry.
Terror From Beyond
        • The enrage timer for The Dread Guard has been increased by 30 seconds in Hard and Nightmare Modes.
        • The Terror from Beyond will no longer heal itself if it goes below 15% health when a tentacle is killed.
        • Killing a Tentacle inside the Hypergate will now correctly remove 5% health from the Terror from Beyond.
        • The Writhing Horror’s Corrosive Slime can now be removed by Gunslinger’s Dodge and Sniper’s Evasion abilities in Hard and Nightmare Modes.
        • Adjusted the Exhaustion Zone boundaries in The Sandstorm Juggernaut area to prevent players from exiting the intended game area.
Scum and Villainy
      • Defeating Dread Master Styrak now grants the appropriate Persons of Note Codex entry.
      • Made several art corrections throughout the Operation to fix issues such as map holes and incorrect textures.

Items and Economy


      • Datacrons can now be retrieved if a player’s Mission Log is full.
      • The MCR-100 Droid is now visible for players who have acquired the pet.
      • Warzone Training Dummies on personal starships once again scale to the player’s level.


    • The Commendations Vendor has become less curt and now provides players with a reason when denying a transaction.


  • Achievements which require a task to be completed a certain number of times (such as “Kill 100 Flesh Raiders”) will now transfer as intended when players switch servers.
  • Titles that are earned by completing Achievements will now transfer as intended when players switch servers.
  • The “Surviving Foreman Crusher (Nightmare Mode)” Achievement will now remain completed upon logout. Players who had previously earned this Achievement will need to complete it again to be given credit.
  • The “Hasty Hutt (Nightmare Mode)” Achievement will now remain completed upon logout. Players who had previously earned this Achievement will need to complete it again to be given credit.

Missions and NPCs


Macrobinoculars and Seeker Droid Missions
        • Players who have completed Uprooting the Last Seed (Republic)/The Alchemy of Evil (Imperial) can now dig up both the Star Forager and Dreadseed armor pieces from the treasure dig sites, regardless of the Light or Dark Side choice made during the mission.
        • A Secret Revealed (Republic): Being defeated on the electrified floor trap in the Sewer Hideout on Quesh will no longer occasionally place players into a state that prevents them from moving or taking damage normally.
        • The Shroud’s Last Stand (Imperial)/The Shroud Revealed (Republic): The stun effect from The Shroud’s Electrostatic Mine ability can no longer be dispelled by the player.
World Missions
          • Ilum Under Siege: Female players can now complete the final conversation with Supreme Commander Rans.
          • The Lurker (Imperial): Captain Hanthor now recognizes fellow Cathar when speaking to them for the first time.
          • The Observer (Imperial): Players on the step “Travel to the Observer” are now able to take the shuttle and advance this mission.
          • To Pierce the Heavens (Imperial): The Mission Log no longer lists the step “Defeat J’Russh’s Regulators” twice.
Nar Shaddaa
          • [HEROIC 2+] Terminal Injuries (Imperial): Players who are fighting against the wall can no longer be ejected from the instance with an incorrect error message.
          • Cartel Crushing (Republic): The mission step “Return to Major Treeg” will now provide Light or Dark Side points as intended.
          • The Thing Czerka Found (Republic): Companions now give the proper amount of affection gain or loss during conversations.


      • Female Togruta characters have been cured of their plague and now have the proper skin color and texture.
      • Some Droids on Corellia now have “CEC” correctly capitalized in their names.



        • Players who use /stuck in a Warzone while in combat will have a 20 second delay before they are able to release to a Medcenter.
        • Assigning Skill Points into multiple Skill Trees now bolsters players as intended.
        • Expertise again caps appropriately at 2018 instead of 2013. This correction to a rounding error will result in a slight reduction in PvP Damage Boost, PvP Damage Reduction, and PvP Healing Boost for expertise values below 2018.
        • Crafted Prototype (blue) and Artifact (purple) quality items are now identified properly and are no longer bolstered more than intended.
      • Players are no longer able to fire abilities under the shield doors in the final room, as the gap has been removed and the doors now reach the floor.



      • The quickbar lock button will now display the correct lock status and will no longer unlock without being toggled.
      • Items can again be removed from the Trade Window by either right-clicking the item or dragging and dropping it into the Inventory Window or the world.
      • Typing a name into the Ignore Tab of the Social Window and pressing “Enter” now adds players to the Ignore List appropriately.
      • Global Cooldowns will now display properly for Force users who exit the game while in combat.


    • The Selkath Codex entry now correctly displays an image of the Selkath species.
    • The Bounty Hunter Codex entry “Akure, the Ghost in the Darkness” now displays the correct creature’s image.

Miscellaneous Bug Fixes

  • The Ziost Shadow Mission Deck has been cleaned and footsteps no longer sound as though players are moving through dirt.
  • Made many art corrections on Makeb, fixing issues like floating rocks and trees, map holes, and incorrect textures.

SWTOR: Exclusive Assets Summer Preview (SWTORHub.com)

I’m an alt-whore. I play pretty much every class in every MMORPG, though I prefer tanks and healers. Fortunately, Bounty Hunters can do both and I’ve been playing them since launch. This exclusive preview below has me excited for an expansion to my favorite class’ story as well as a new boss (companion??) and tons of new artwork.


SWTOR Exclusive Assets Summer Preview

During E3 we had the opportunity to snap (legally of course) an advanced asset pack for a update coming to SWTOR this summer! In the pack is info on an all new event for Bounty Hunters and a story mission for all that will have you waist deep in underworld politics and corporate deception.

While this is only a snap shot of what will be coming this summer, the screenshots provide a good idea of what you can expect so check them all out below!

Original SWTORHub Article

SWTOR: Paid Character Transfer FAQ (SWTORHub.com)

SWTOR Hub has done a great job of offering an easy to understand FAQ about the new SWTOR server transfer policy. Here goes!


The ability to transfer characters between servers has been a highly requested feature since day 1 of SWTOR, when the numbers of servers were high and the number of people in most of them was low. It’s been a year and a half but now the wait is over and any beloved characters you’ve abandoned on a server far far away can be transferred to one with a more robust population once patch 2.2 hits the servers. If you are one of these people and are considering a transfer. Check out the FAQ below for all you need to know about Paid Character Transfers.

Where do I go to transfer a character?

After Patch 2.2 launches a new option will become available in your account settings on SWTOR.com. There you will be able to pay for and complete your transfer.

How much does it cost?

To transfer a single character to another server it will cost 1800 Cartel Coins. You cannot use straight cash via a credit card or paypal, you must buy CC first and then use them to pay for the transfer.

Can you transfer Regions?

At launch you will only be able to transfers to another server within your region I.E. NA server to NA server or EU to EU.  Plans are in the works to allow transfers between regions in the future.

Can you transfer between server type?

You can transfer your character to a server of another type, I.E From a PvE server to a PvP one and vice versa.

What if someone on the new server has the same name as my character?

If there is a name collision you, as the new player, will have to choose a new name.

Will my Legacy, Achievements, and Collections all transfer with my character? 

All of these things remain in tact and transfer with your character to the new server.

Can I transfer a Guild?

An entire guild cannot be transferred at one time. Each player must transfer themselves, and then the guild must be remade on the new server and members can join back up.

What if I already have a Legacy on the server I am transferring to?

If you already have a legacy on the server you are transferring to, the legacy with the higher level will take precedence and become the legacy for all characters. Not matter which legacy becomes the main one however, unlocks and achievements from both will be applied.

These are the answers we have thus far for the upcoming Paid Character Transfer option. Be sure we will update the FAQ with all the latest information as it comes out!

Original SWTORHub.com Article

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