The Secret World: Issue #8 – The Venetial Agenda, Now Live!

The Secret World’s new content patch brings with it two new experiences: Scenarios (solo, duo, or team based content with difficulty based on time of day!) and Augments (skill behavior modifications). Now you can affect your active skills in unique and powerful ways, including increasing crit chances, tanking and healing abilities, and even give party buffs! Issue #8 is definitely shaping up to change how the community plays!

Also, Halloween is still in effect for a few more days. Enjoy!

Issue #8: The Venetian Agenda is Live!

The latest update to The Secret World is just out. Members get three days of early access and can buy Issue #8: The Venetian Agenda in the Item Shop and jump into the action straight away! Non-members can get Issue #8 on Sunday the 10th of November.

Issue #8 brings two brand new features to The Secret World, the Scenario System and the Augment System. Scenarios are a completely fresh type of content which offer virtual training in the headquarters of The Council of Venice. Augments give a rich new layer to character development, by letting you enhance your Active Abilities with powerful Augments, giving you more tactical choices than ever before!

Issue #8: The Venetian Agenda can be bought in the Item Shop like previous Issues, but a part of this update is available to everyone for free!

Anyone can enter Venice through Agartha and play the Normal and Elite version of the Seek and Preserve Scenario taking place in Hotel Wahid. To get access to the Nightmare version of this Scenario and the rest of the Scenarios you need to buy Issue #8 in the Item Shop or the Scenarios themselves as individual upgrades.

Check out the exclusive preview video of Issue #8 narrated by Game Director Joel Bylos, to get a sneak peek at all that is awaiting you in this fresh update!

You can watch the trailer for Issue #8 below.

Read more about Issue #8: The Venetian Agenda below the Issue cover.


Go through Agartha and head on over to the Venice entrance to check out an all new part of The Council of Venice’s Headquarters. Take part in the virtual training Scenarios which will test you to the max. There are three different Scenarios in Issue #8, each of them has three different difficulties and each of them can be done either solo, duo or as a team.

The Scenarios offer brutal challenges full of random encounters and events. Normal and Elite modes are hard enough, but will you dare challenge the diabolic Nightmare difficulty?




By defeating bosses and completing the Scenarios you get rewarded with powerful Augments. The all new Augment System lets you fine tune your Abilities by giving them additional effects.

Play a lot of Scenarios and earn Augments which boost your damage, your healing, your tanking or the combined power of your entire team! With Augments you get even more choices on how to improve your character, and more tactical choices to make you more powerful than ever before!





Halloween is a special time in The Secret World, and right now you can enjoy our unique Halloween event, which will last until the 11th of November.

Enjoy ten new Item Missions on Solomon Island, each containing an exclusive scary story. Or take on the ominous Cat God in his chain of missions, and see Stonehenge in its ancient form! Halloween also offers many new and exclusive rewards and outfits, such as the ominous Plague Doctor outfit available in the Item Store.

The Secret World: Game Director Letter – July 2013

The big announcements are the integration of the new Augment and Scenario systems, plus the unveiling of the first half of Tokyo. If you’re a fan of TSW, Issue #8 should be great!


Game Director Letter – July 2013


Hi all,

The warmth of summer is upon us and most of the dev team is back from their vacation and raring to go on Issue #8. I’ll keep this update short and sweet.

First of all, I wish to thank everybody who joined in the celebrations of the first anniversary. It was a huge success, some technical glitches aside, and it was amazing to see the way the community came together to form a great hunt which purged The Secret World of the Guardians of Gaia almost as soon as they appeared.

It’s also been a great learning experience for us and will help us to direct large scale events in the game in the future. Thank you to everyone involved, and let’s make sure that the second year of The Secret World will be as amazing as the first!

There have been quite a few community questions regarding the Fusang Pet – it will be available through another event at a later date for those who missed out on it during the anniversary.

Moving forward, we are splitting the development team into two different areas of focus – the systems driven updates for Issue #8 and the content heavy new Tokyo playfield for Issue #9.

Issue #8 begins at the Council of Venice, the location where players will be able to access the Scenario system. From there, players will need to earn certification for entering Tokyo by running a certain number of scenarios. The plan is to ship Issue #8 with a number of Scenarios, some of which will be free and others which will be available for purchase in the Item Store just like in other Issues.

The Augment system, which allows you to improve almost all of the abilities in your arsenal, will also ship with Issue #8. The Augments, which require crafting to create, are made from base drops which players can collect during the Scenarios.

The Augment system and Scenario system go hand in hand and, in reflecting the growing versatility of the player with regards to Anima, as you increase your skill in Augmentation, your ability to store Ability Points will increase. Some of the more expensive Augmentation upgrades can cost several hundred AP.

Then, there is Tokyo. This is the one that people have been eagerly awaiting for a while, and we aim to meet all of those expectations. We’ll be pouring all of the lessons we have learned over the past year into Tokyo and we’re very excited to start letting people into the zone.

As I have mentioned previously, Tokyo will be broken down across several updates. Issue #9 will contain the first half of the zone – including an expanded section of Venice and a return to a location that everybody will recognize immediately.

Other updates will contain the second half of the Tokyo zone, and other important parts, such as the Tokyo Lair and the Orochi Tower, which has both a solo and component and a group dungeon. Tokyo also includes a location which will reveal the next zone where we will be taking the story.

We’re very excited about the work we are doing on Tokyo and the zone is a massive urban landscape which really highlights the setting and the strength of The Secret World.

I look forward to telling you more about it, over the coming months.



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