Raptr: Most Played Games August 2013

Call of Duty: Black Ops II was the #1 game played for August. However, Raptr’s focus on this month’s review is about DOTA2 and LoL. For me, I really only cared about RIFT and the fact that their F2P subscription model continues to impress. Oddly, they did not reveal top PC, Xbox 360, and PS3 titles as they’ve done the past few months.



A new champion has taken the field. And we’re not talking about Call of Duty: Black Ops 2, which is once again in at the top slot overall.

No, the big news is that after a few brief shots at the crown, Valve’s DOTA 2 surpassed Riot Games’ smash-hit League of Legends in both total players and total playtime for the month of August based on gameplay data from Raptr’s 18 million members.

Italicize that last part in your mind if you need to — Raptr’s membership skews more North America-centric than the total gaming audience, so we aren’t saying categorically that more people spent more time playing DOTA 2 than LoL. But among Raptr members, they definitely did, although it was close. Also, this list includes PC and Xbox 360 games only — Sony and Nintendo don’t let players share gameplay data publicly.

LoL vs. DOTA 2 Analysis

League of Legends shot to the top of our playtime charts due in part to its wildly popular spectator modes, tournament livestreams, and world championships. DOTA 2 officially launched (after an extended beta) on July 9 and just concluded its own livestreamed championship event, The International, which ran August 7-11.

No doubt that had a strong effect on DOTA 2′s numbers. LoL’s Season 3 World Championships just finished up last week, giving Riot a big opportunity to recoup.

But Valve’s challenger has nipped at LoL’s heels for months now. DOTA 2 first passed LoL in total players on March 3 — coincidentally, right when LoL servers went down (possibly due to a denial-of-service attack). That gave DOTA 2 a free shot at taking the lead for a day. A few isolated days followed where DOTA 2 came within a few hundred players of LoL’s total…or leapfrogged it by six or seven thousand without warning.

Those events occasionally coincided with Riot releasing major patches — typically a source of downtime for online games. But even with servers up and running at capacity, Riot’s numbers have taken a substantial hit of late. Total LoL playtime hours have dropped 13% in the last 30 days. New members in that same timeframe are up a healthy 27%, but overall unique active members are down 6%.

That suggests older, established players are drifting away, and the new players coming in aren’t engaging as deeply.

LoLvsDOTA2_playtime_may-aug copy

By contrast, in the same 30-day window, DOTA 2 saw an 11% increase in unique active members while new signups were down 3%. It’s the exact opposite of LoL’s problem…players are engaging long term, but the influx of new blood is starting to dip.

Pushing into the first week of September, it looks so far like a fairly even split between days favoring League of Legends and those carried by DOTA 2. With the glow of The International pretty much faded and LoL’s incredibly popular World Championships happening last week, it’s likely LoL’s numbers will angle straight up again in the middle of the month. But the recent erosion of its player base should be a serious cause for concern if the trend continues after the World Championships. And DOTA 2′s numbers prove that if Riot Games opens the door, Valve’s increasingly popular MOBA will walk right on through.

Raptr: Most Played Games (PC, Xbox 360) in June 2013

There are some BIG surprises here. RIFT has a MASSIVE month, absolutely crushing its nearest competition and pulls in more gaming hours than the bottom half of the entire Top 20 combined.



Aside from newcomer State of Decay and a resurgent Fable III, June’s Most Played list doesn’t hold too many surprises. Total playtime was up 16% over the previous month, however, and MOBAs League of Legends and DOTA 2 both posted significant playtime gains as well.

Note: This list, based on playtime data from Raptr’s 18 million users, includes PC and Xbox 360 games only — Sony and Nintendo don’t let players share gameplay data publicly, so that’s why no The Last of Us or Animal Crossing in the rankings.

The Share number by each game represents that title’s gameplay time as a percentage of the total time spent on the top 1000 games played by Raptr users, and is useful for comparing the relative amount of play time between particular games.


Last month Rift enjoyed a big playtime bump among Raptr members due to a series of Raptr Rewards, but this month Rift’s transition to free to play was a significant factor. While we can’t quantify the F2P-related increase exactly, month over month Rift playtime is up 95%.

The rise and rise of popular free-to-play MOBAs League of Legends and DOTA 2 continued in June, with both posting their largest monthly playtime gains so far this year, up 36% and 45% respectively.

And if you’re wondering how Fable III, a game that came out in 2010, could suddenly catapult up 157 spots — it was a free download for Xbox Live Gold subscribers in the latter half of June.

State of Decay, on the other hand, earned its spot the old-fashioned way — by clearing over 250k copies in its first two days in the Xbox Live Marketplace and 500k in the first week, making it the second-best-XBLA seller after Minecraft. Not a bad debut for developer Undead Labs.

Borderlands 2 may have fallen a few spots this month, but the Tiny Tina’s Assault on Dragon Keep DLC (launched on 6/25) is responsible for the largest playtime bump we’ve seen for the game so far. In the final week of June Borderlands 2 was the sixth most played game on Raptr.

A steady stream of content updates are definitely having a positive impact for Guild Wars 2 over the last three months — the Dragon Bash event and Sky Pirates of Tyria update both launched in June, and playtime was up 64% compared to the game’s low point this year, March.



Rift and Rumble Fighter both enjoyed Reward-related boosts this month, while a free Steam weekend and sale in early June bumped Civilization V up the ranks. In the three weeks post Steam sale Civ gameplay was still about double what it had been before.

F2P MMO Marvel Heroes had a good launch, but by the end of the month it was definitely fading and won’t be in the top 20 next month, barring new content or other events to reignite the community.



Not a lot to report here — aside from Fable III’s rocket up the charts (discussed above), a couple other old-timers got a boost. Call of Duty: Modern Warfare 2 playtime was up 25% month over month…and if you know why, tell us in the comments. And Dark Souls was the XBL Deal of the Week in early June.

US Game Sales Drop 25% – May 2013 (IGN.com)

So why the huge drop in gaming sales? I have a suggestion: MMO(RP)Gs.

If you look at the market share of F2P and subscription MMO(RP)Gs for May, you can see a giant spike – particularly by RIFT. Last month, RIFT was by far the most played game on Raptr, jumping over 6% from April. In fact, 6 of the top 20 games on Raptr are MMO(RP)Gs, up from only two in March and three in April. In total, they accounted for a massive jump to 15.4% of all games played (up from under 5% in March). Why buy a new game when the one you’re playing is fun AND free (or at least only $15/month)? Sure beats shelling out another $40-$70 for only 10-20 hours of solo story!


Injustice Tops US Sales Charts for Second Month

Game sales down 25% overall including hardware, software and accessories.

The NPD Group has revealed the top ten best-selling games in the United States for the month of May.

Total game sales for the month (including hardware, software and accessories) were $386.3 million, down 25% compared to last year. Software sales brought in $187.6 million, down 44% from the same month in 2012.

The best-selling titles in the United States for the period between May 5th and June 1st were the following:

  1. Injustice: Gods Among Us (360, PS3, NWU)**
  2. Call of Duty: Black Ops II (360, PS3, PC, NWU)**
  3. Donkey Kong Country Returns (3DS, WII)
  4. Dead Island Riptide (360, PS3, PC)**
  5. Luigi’s Mansion: Dark Moon (3DS)
  6. Metro: Last Light (360, PS3, PC)
  7. NBA 2K13 (360, PS3, WII, NWU, PSP, PC)**
  8. BioShock Infinite (360, PS3, PC)**
  9. Battlefield 3 (360, PS3, PC)**
  10. LEGO Batman 2: DC Super Heroes (360, WII, NDS, PS3, 3DS, NWU, PSV, PC)

**(includes CE, GOTY editions, bundles, etc. but not those bundled with hardware)

NPD analyst Liam Callahan reports that “Nintendo’s 3DS edged out the 360 as the top selling platform across hardware and portables. However, the 360 was the top selling console hardware platform this month for the twenty-ninth consecutive month. The 3DS had the best year-over-year trending for hardware units, with units sales essentially flat from last May.”

On the software side, Callahan notes that “overall entertainment software declines, down forty-four percent, were driven partly by sharp year-over-year declines within PC games due to poor comparisons to last year’s Diablo 3 release. Nintendo 3DS software unit sales were up sixty percent versus May ’12, and when looking at the game ranking based on SKUs” — in other words, individual games sold as opposed to combining sales across all platforms — “there were three 3DS SKUs in the top 10.”

Callahan added that “in May 2013, the top 10 games represented a lower percentage of sales compared to games from the previous few Mays at 18% of overall unit sales and 25% of overall dollars, compared to 30% of units and 45% of dollars in May 2012. This is contrary to trends we’ve been seeing over the last few years with the top ten games generating a larger percentage of overall sales and may be indicative of the weak new launch performance this May.”

On the accessories front, Callahan called 2013 the “best May for point and subscription card sales on record for both unit and dollar sales.” Skylanders accessory sales continue to grow, up nearly 50% in sales compared to last year. Callahan added that “as we often see accessory sales tied to hardware sales, May 2013 3DS Accessories (not including point cards) had the lowest decline across platforms, down only 2 percent.”

According to Microsoft, 114,000 Xbox 360s were sold in the U.S. in May, marking “the 29th consecutive month that Xbox 360 was the best-selling console in the United States.” (Note that Microsoft specifically says console, not including handhelds and accounting for 3DS being the best-selling hardware platform overall.) Consumers spent $149.8 million on Xbox 360 hardware, software and accessories in the U.S. in May.

Nintendo, meanwhile, reports that Nintendo 3DS was “the best-selling video game hardware platform in the United States in May” thanks to the success of Donkey Kong Country Returns and Luigi’s Mansion: Dark Moon. 3DS software sales were up 60% compared to the same period last year.

Original IGN Article

Giveaway: Arena of Heroes Founders Pack Worth $120 (Raptr.com)

I mentioned a few days ago about Raptr (http://www.raptr.com) and how often they’d give away games, discounts, etc. Today’s one of those days.

Right now, they are giving away 1,000 Arena of Heroes Founders Packs if you meet the criteria. To see everything else on their Raptr Rewards program, go here.


Download Arena of Heroes here.

You’ll be getting:

-8 Heroes
-4 Skins
-A custom Raptr badge

•Must have recently ran the Raptr Desktop App
•Must have a Verified Email Account
•Hardcore or above in a selected title:

Selected titles:
Civilization V (PC)
Diablo III (PC)
Hero Academy (PC)
Magic The Gathering: Duels of the Planeswalkers 2013 (PC)
Path of Exile (PC)
Realm of the Titans (PC)
Skulls of the Shogun (PC)
SmashMuck Champions (PC)
Smite (PC)
XCOM: Enemy Unknown (PC)


How To Claim Your Reward

Step 1: Meet all the requirements of the reward, be sure and check your reward by clicking this button if you think you should get it. DON’T WAIT for an email.

Step 2: Claim the reward. Earning it isn’t enough!

Step 3: Click on the link we provided: http://arenaofheroes.com/redeem-game-code/ and enter the code to redeem. Success should appear like this:

To view your unlocked goods, launch the game. Then click profile.

For Heroes, click Heroes and sort by owned, For Skins, click Skins!

Step 4: Enjoy!

Raptr: Most Played Games of May 2013

If you’re not familiar with Raptr (www.raptr.com), think of it as Steam+Facebook+Free Goodies for you and over 17 million others in the gaming community. The app tracks your gaming habits (or you can manually clock your time) and qualifies you for discounts and giveaways including free copies of games, discounted hardware/peripherals, and even exclusive in-game items for some of your favorite games.

They just posted their list of top played games for May 2013 and there are some pretty big surprises. For those of you who thought RIFT was dead…think again! It’s the #1 game in May 2013 with 7.76% of all Raptr time logged. League of Legends and Call of Duty: Black Ops 2 (Xbox360) round out the heavy hitters with both receiving over 6%.

A few other MMORPGs were in the Top 20 including Neverwinter (which just launched) taking the 11th spot, Defiance (Xbox360 – wha?? NOT the PC version? Wow.) at #17, and Guild Wars 2 and Star Wars: The Old Republic rounding out the top 20 in the 19th and 20th ranks respectively.

Below is the chart of the Top 20, plus the analysis from Raptr about May 2013’s results.



For the first time, Raptr members logged more hours in League of Legends than in Black Ops 2. And although technically Rift beat them both, that’s due in large part to a Raptr Reward campaign that has boosted Rift player numbers by 4X over the previous month. The other big mover in May: Neverwinter.

Note: This list, based on playtime data from Raptr’s 17 million users, includes PC and Xbox 360 games only — Sony doesn’t let PSN members share gameplay data publicly, so that’s why no PS3 games are in the rankings.

The Share number by each game represents that title’s gameplay time as a percentage of the total time spent on the top 1000 games played by Raptr users, and is useful for comparing the relative amount of play time between particular games.


League of Legends playtime is up 25% month-over-month; players up 35%. Compared to January, those figures are up 46% and 55%. But keep in mind, Raptr’s userbase has also increased during that time and accounts for some of that gain.

It’s been a long time since Black Ops 2 was anywhere but the top of the chart. And while its playtime share percentage is down almost 2.7 points from last month, gameplay hours and players remain pretty steady. Still, the average LoL player racks up 39 in-game hours per month, versus 22 for Black Ops 2.

World of Warcraft has reclaimed its spot just above DOTA 2. WoW’s 5.3 content patch dropped on May 21; weekly playtime was immediately up 27% and continues to be strong so far.

Borderlands 2 continues to enjoy strong numbers after the release of Ultimate Vault Hunter mode in the beginning of April — May playtime is up 8% over April, though the number of players remains steady. The game should get another boost in late June with the launch of Tiny Tina’s Assault on Dragon Keep DLC.

Free-to-play co-op shooter Warframe continues to rise up the most played ranks, although a set of Warframe Rewards in May were also a contributing factor.

Developer Cryptic Studios’ F2P MMO Neverwinter — not based on the Neverwinter Nights universe, although it’s an easy assumption to make — hit open beta on April 30 and is doing incredibly well so far, debuting in the 11th spot. We’ll be watching this one closely.

Halo 4 continues on its slow, downward slope (more on that in our Halo 4 Case Study). As does Defiance — weekly play time at the end of May was down 60% from launch week and 20% from the end of April. Incidentally, for the PC version of Defiance a free Steam weekend in late May spiked players to the highest yet: 23% over launch. Interested in how many of those new players stuck around? After the Steam weekend, PC players were up 19% versus the previous week.


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